更新:2018-10-30
2 1 2
CHANGECUSTOMITEMABIL -1 3 1 3
CHANGECUSTOMITEMABIL -1 4 1 4
CHANGECUSTOMITEMABIL -1 5 1 5
CHANGECUSTOMITEMABIL -1 6 1 6
;-----属性位置
CHANGECUSTOMITEMABIL -1 1 2 1
CHANGECUSTOMITEMABIL -1 2 2 2
CHANGECUSTOMITEMABIL -1 3 2 3
CHANGECUSTOMITEMABIL -1 4 2 4
CHANGECUSTOMITEMABIL -1 5 2 5
CHANGECUSTOMITEMABIL -1 6 2 6
CHANGECUSTOMITEMABIL -1 1 3 1
CHANGECUSTOMITEMABIL -1 2 3 1
CHANGECUSTOMITEMABIL -1 3 3 1
CHANGECUSTOMITEMABIL -1 4 3 1
CHANGECUSTOMITEMABIL -1 5 3 1
CHANGECUSTOMITEMABIL -1 6 3 1
CHANGECUSTOMITEMVALUE -1 1 = 3
CHANGECUSTOMITEMVALUE -1 2 = 3
CHANGECUSTOMITEMVALUE -1 3 = 1
CHANGECUSTOMITEMVALUE -1 4 = 1
CHANGECUSTOMITEMVALUE -1 5 = 1
CHANGECUSTOMITEMVALUE -1 6 = 3
CHANGEITEMUPGRADECOUNT -1 + 1
SENDMOVEMSG 0 253 255 50 1 玩家[<$USERNAME>]成功将【<$BOXITEM[1].NAME>】强化到七星,高星更有惊喜哦,加油吧!
UpDateBoxItem 1
ReturnBoxItem 1
goto @main
#ELSEACT
MESSAGEBOX 操作失败:\ \你的材料不足,无法强化!
[@升级7级]
#IF
CheckContainsText |5| |<$BOXITEM[1].STDMODE>|
#ACT
MOV S$类型1 0
MOV S$类型2 1
MOV S$类型3 2
goto @升级7级a
#ELSEACT
MOV S$类型1 2
MOV S$类型2 3
MOV S$类型3 4
goto @升级7级a
[@升级7级a]
#if
CHECKITEM 钢铁之魂 80
#act
take 钢铁之魂 80
SetUpgradeItem 1
CHANGEITEMADDVALUE -1 <$STR(S$类型1)> = 1600
CHANGEITEMADDVALUE -1 <$STR(S$类型2)> = 1600
CHANGEITEMADDVALUE -1 <$STR(S$类型3)> = 1600
CHANGECUSTOMITEMTEXT -1 [强化+8]属性奖励:
CHANGECUSTOMITEMTEXTCOLOR -1 69
;-----文字颜色
CHANGECUSTOMITEMABIL -1 1 0 253
CHANGECUSTOMITEMABIL -1 2 0 253
CHANGECUSTOMITEMABIL -1 3 0 253
CHANGECUSTOMITEMABIL -1 4 0 253
CHANGECUSTOMITEMABIL -1 5 0 253
CHANGECUSTOMITEMABIL -1 6 0 253
;-----属性绑定
CHANGECUSTOMITEMABIL -1 1 1 1
CHANGECUSTOMITEMABIL -1 2 1 2
CHANGECUSTOMITEMABIL -1 3 1 3
CHANGECUSTOMITEMABIL -1 4 1 4
CHANGECUSTOMITEMABIL -1 5 1 5
CHANGECUSTOMITEMABIL -1 6 1 6
;-----属性位置
CHANGECUSTOMITEMABIL -1 1 2 1
CHANGECUSTOMITEMABIL -1 2 2 2
CHANGECUSTOMITEMABIL -1 3 2 3
CHANGECUSTOMITEMABIL -1 4 2 4
CHANGECUSTOMITEMABIL -1 5 2 5
CHANGECUSTOMITEMABIL -1 6 2 6
CHANGECUSTOMITEMABIL -1 1 3 1
CHANGECUSTOMITEMABIL -1 2 3 1
CHANGECUSTOMITEMABIL -1 3 3 1
CHANGECUSTOMITEMABIL -1 4 3 1
CHANGECUSTOMITEMABIL -1 5 3 1
CHANGECUSTOMITEMABIL -1 6 3 1
CHANGECUSTOMITEMVALUE -1 1 = 4
CHANGECUSTOMITEMVALUE -1 2 = 4
CHANGECUSTOMITEMVALUE -1 3 = 2
CHANGECUSTOMITEMVALUE -1 4 = 2
CHANGECUSTOMITEMVALUE -1 5 = 2
CHANGECUSTOMITEMVALUE -1 6 = 4
SetNewItemValue -1 0 = 3
SetNewItemValue -1 2 = 3
SetNewItemValue -1 3 = 3
CHANGEITEMUPGRADECOUNT -1 + 1
SENDMOVEMSG 0 253 255 50 1 玩家[<$USERNAME>]成功将【<$BOXITEM[1].NAME>】强化到八星,这是要屠杀的节奏吗?
UpDateBoxItem 1
ReturnBoxItem 1
goto @main
#ELSEACT
MESSAGEBOX 操作失败:\ \你的材料不足,无法强化!
[@升级8级]
#IF
CheckContainsText |5| |<$BOXITEM[1].STDMODE>|
#ACT
MOV S$类型1 0
MOV S$类型2 1
MOV S$类型3 2
goto @升级8级a
#ELSEACT
MOV S$类型1 2
MOV S$类型2 3
MOV S$类型3 4
goto @升级8级a
[@升级8级a]
#if
CHECKITEM 钢铁之魂 100
#act
take 钢铁之魂 100
SetUpgradeItem 1
CHANGEITEMADDVALUE -1 <$STR(S$类型1)> = 2000
CHANGEITEMADDVALUE -1 <$STR(S$类型2)> = 2000
CHANGEITEMADDVALUE -1 <$STR(S$类型3)> = 2000
CHANGECUSTOMITEMTEXT -1 [强化+9]属性奖励:
CHANGECUSTOMITEMTEXTCOLOR -1 69
;-----文字颜色
CHANGECUSTOMITEMABIL -1 1 0 253
CHANGECUSTOMITEMABIL -1 2 0 253
CHANGECUSTOMITEMABIL -1 3 0 253
CHANGECUSTOMITEMABIL -1 4 0 253
CHANGECUSTOMITEMABIL -1 5 0 253
CHANGECUSTOMITEMABIL -1 6 0 253
;-----属性绑定
CHANGECUSTOMITEMABIL -1 1 1 1
CHANGECUSTOMITEMABIL -1 2 1 2
CHANGECUSTOMITEMABIL -1 3 1 3
CHANGECUSTOMITEMABIL -1 4 1 4
CHANGECUSTOMITEMABIL -1 5 1 5
CHANGECUSTOMITEMABIL -1 6 1 6
;-----属性位置
CHANGECUSTOMITEMABIL -1 1 2 1
CHANGECUSTOMITEMABIL -1 2 2 2
CHANGECUSTOMITEMABIL -1 3 2 3
CHANGECUSTOMITEMABIL -1 4 2 4
CHANGECUSTOMITEMABIL -1 5 2 5
CHANGECUSTOMITEMABIL -1 6 2 6
CHANGECUSTOMITEMABIL -1 1 3 1
CHANGECUSTOMITEMABIL -1 2 3 1
CHANGECUSTOMITEMABIL -1 3 3 1
CHANGECUSTOMITEMABIL -1 4 3 1
CHANGECUSTOMITEMABIL -1 5 3 1
CHANGECUSTOMITEMABIL -1 6 3 1
CHANGECUSTOMITEMVALUE -1 1 = 5
CHANGECUSTOMITEMVALUE -1 2 = 5
CHANGECUSTOMITEMVALUE -1 3 = 3
CHANGECUSTOMITEMVALUE -1 4 = 3
CHANGECUSTOMITEMVALUE -1 5 = 3
CHANGECUSTOMITEMVALUE -1 6 = 5
SetNewItemValue -1 0 = 6
SetNewItemValue -1 2 = 6
SetNewItemValue -1 3 = 6
CHANGEITEMUPGRADECOUNT -1 + 1
SENDMOVEMSG 0 253 255 50 1 玩家[<$USERNAME>]成功将【<$BOXITEM[1].NAME>】强化到九星,这是要屠杀的节奏吗?
UpDateBoxItem 1
ReturnBoxItem 1
goto @main
#ELSEACT
MESSAGEBOX 操作失败:\ \你的材料不足,无法强化!
[@升级9级]
#IF
CHECKITEM 钢铁之魂 100
#ACT
#ELSEACT
MESSAGEBOX 操作失败:\ \你的材料不足,无法强化!
break
#IF
CheckContainsText |5| |<$BOXITEM[1].STDMODE>|
#ACT
MOV S$类型1 0
MOV S$类型2 1
MOV S$类型3 2
goto @升级9级1
#ELSEACT
MOV S$类型1 2
MOV S$类型2 3
MOV S$类型3 4
goto @升级9级1
[@
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